#ifndef _GAMEINFO
#define _GAMEINFO

#pragma pack()
typedef struct
{
    int RemainTime;
    int BuffAvailable;
    int RobotHP;
    int ARobotHP;
    int isMissile;
    int inInvasion;
    int index;
    int AHP;
    int FHP;
    int SHP;

} GameinfoDef;

extern GameinfoDef gameinfo;

#endif